Altogether you’ll be looking for the 40 items listed on the top cap plus a mystery object divulged in the playing cards. Every item has an assigned value, from one to 20. Stinky shoes earn one point; the mystery object brings in eight. The often elusive penny inside every Find It tops all other items at 20. With multiple ways to play, Eww Gross could spawn a Gross-a-thon with the winner being named Chief of Gross.
Eww Gross provides hours of “purposeful play” as players search out revolting finds. Find It games are versatile “contained adventures” for one or more players who can decide to suspend play, then resume as time, opportunity, and interest permit. Players keep track of the finds and pick up where they left off when play resumes. This encourages spontaneous play, both alone and with others. Adults and children can play together, taking turns or joining forces, and will delight in the experience as found objects trigger laughter, memories, and storytelling. This is the Find It for those, typically early elementary school-aged boys, who delight in barf, boogers, and pee.
Find It both requires and improves concentration and focus. Focusing on the search for objects relieves stress by distracting players from whatever else might be going on. Keeping a favorite Find It handy can prove indispensable in preventing meltdowns and in rebuilding afterwards. Find It also makes an ideal gift for a child or adolescent in hospital by providing distraction and inviting social interaction.